Home | Comic | Projects | Subculture | Forum | Wiki | Links
www.knightsofdor.com

Design 101



I gave this design presentation to the Texas Aggie Game Developers. It was the first of four that I would eventually give that year, and I was honored by the amount of positive feedback I received from the club. That feedback had a lot to do with my decision to later pursue leading the design for the 2006 TAGD "Big Game." This first one goes over the fundamental question: what IS design, anyway? This sets the foundation for all the other seminars.

Back to Projects